Point on Path
d.pointOnPath(inputs?, options?): FeatureHandle<'pointOnPath'>
One feature of the timeline, in the construct category. Its name follows
the app's (Point on Path1, then Point on Path2, …); options.name gives it
another, options.id its ID and options.index its place in the timeline. Inputs the
table calls optional keep the default it names, so a call with none of them still makes
a valid feature.
Inputs
| Input | Type | Required or default | What it does |
|---|---|---|---|
path |
GeomRef | GeomRef[] (sketchEntity, edge) |
optional | The sketch curves and edges to follow, chained end to end. |
by |
'position' | 'length' |
default position |
How the place along the path is measured: a fraction of it, or a length from its start. |
position |
string | number | ParameterHandle |
optional | How far along the path, a fraction from 0 (its start) to 1 (its end). Default 0.5. |
distance |
string | number | ParameterHandle |
optional | How far along the path, a length from its start. Only when By is Length. |
flip |
boolean |
default false |
Measure from the other end of the path. |
Faces
This feature makes no face of its own, so handle.face(role) has no role to take.
Its result keeps the names of the bodies it worked on, so a reference to one of those
still resolves.
Example
import { Design, type LineHandle } from '@extrudo/api';
const d = Design.create({ name: 'My part' });
// Two solids to point faces, edges and bodies at.
const plate = d.box({ length: '40 mm', width: '20 mm', height: '10 mm' });
const shaft = d.cylinder({ diameter: '20 mm', height: '20 mm' });
// A sketch with two closed profiles, a hole and a guide line beside them.
let guide!: LineHandle;
const s = d.sketch(d.origin.xy, (k) => {
k.rectangle([0, 0], [40, 20]);
k.circle([10, 10], '3 mm');
k.rectangle([50, 0], [60, 10]);
guide = k.line([-5, 30], [45, 30]);
});
const profile = s.profileAt([1, 1]);
const sections = s.profiles();
const line = guide.ref();
const face = plate.face('side:front');
const edge = plate.edge([plate.faceName('side:front'), plate.faceName('side:right')]);
const vertex = plate.vertex([plate.faceName('side:front'), plate.faceName('side:right')]);
const corner = plate.vertex([plate.faceName('side:front'), plate.faceName('side:left')]);
const body = plate.body();
const step = 'att-part.step'; // an attachment of the design
const plan = 'att-plan.png';
// Point on Path.
d.pointOnPath({ path: line, position: 0.5 });
See also
- Features by category
- Sketches —
d.sketch(plane, build)and its builder - References — every helper that builds a reference